

Choose your kingdom during China’s bloodiest era.
Rise from a 5-man leader to Great General commanding tens of thousands.
Your past decisions, injuries, rivalries, and losses follow you upward.Some commanders unify the continent.
Most are remembered only by the men who buried them.
What kind of Commander will you become?Instinctive and ruthless like Ou Ki? Cold and calculating like Ri Boku?Your choices across combat, leadership, and tactics crystallize into permanent traits that define how you fight, lead, and are remembered.Iron Commander. Silent Strategist. Vengeful Blade.Every playthrough builds a different legend.


Recruit officers with distinct personalities and strengths.
(Common → Rare → Elite → Legendary)Promote them. Assign them.
And watch your rag-tag squad become an unstoppable army.When an officer dies, they are gone forever.
Their absence changes future battles, conversations, and outcomes.War is not clean.
Neither is command.
Combat is resolved through a roll-based system and fate is uncertain:D20 + Traits + Officers + Preparation + moreLuck matters.
So does how you plan for it.Prepare your army. Assign the right officers. Live with the result.Injuries persist.
Losses compound.
There are no clean retries.


UI Design & Art Direction: Anna Jasinski (Total War: Three Kingdoms, Ori and the Blind Forest)Lead Programmer: Sandro Gakhokidze (The Way of Wrath)Creative Director & Writer: Deniz Makal (Internationally awarded advertising creative)Character Art: Milana FetisovaKey Scene Art: Lucas SoaresComposer: Seagullz
HISTORY IS WRITTEN BY THOSE WHO ENDURE.Join the Chronicle.
Be there when the story begins.